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What is xxxAvatar when importing a .obj file ?

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When I export an object from Blender to 3ds format, and import it as a new asset in unity, it create : - A folder containing the texture. - A .obj containing something looking like the mesh AND something named objAvatar. What is this last thing ? I think it's useless and I want to delete it (when importing or exporting, no matter) but am I wrong or else, how could I do it ? Ps: Sorry for the mistakes, I'm french. Pps: it does the same thing with .fbx, .dae, .3ds, .blend

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