I have the ObjExporter.cs script from "Unify Community Wiki"> [http://wiki.unity3d.com/index.php?title=ObjExporter][1]
The problem is that I can only export the meshes in the editor, not in run time.
How can I call the script, or something else, so as I can export a mesh from unity(made in tun time)??
[1]: http://wiki.unity3d.com/index.php?title=ObjExporter
↧