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Accesing functions from Editor

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I have the ObjExporter.cs script from "Unify Community Wiki"> [http://wiki.unity3d.com/index.php?title=ObjExporter][1] The problem is that I can only export the meshes in the editor, not in run time. How can I call the script, or something else, so as I can export a mesh from unity(made in tun time)?? [1]: http://wiki.unity3d.com/index.php?title=ObjExporter

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