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how to force the number of vertices of a 3D object

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HI! is there a way to force the number of vertices an 3D obj have when importing it ? i have a .obj with 730 vertices in app as cinema4d, maya , blender but when being imported in unity the number of vertices increases. i tried to play with the different settings of the unity importer, but no luck so far . The .obj is being deformed by a script + bundle, the number of vertices needs to be exactly 730... any tips with this ? thanks

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