HI!
is there a way to force the number of vertices an 3D obj have when importing it ?
i have a .obj with 730 vertices in app as cinema4d, maya , blender but when being imported in unity the number of vertices increases. i tried to play with the different settings of the unity importer, but no luck so far . The .obj is being deformed by a script + bundle, the number of vertices needs to be exactly 730...
any tips with this ?
thanks
↧