I have a generated 3D environment that is comprised of ~30 .obj files, and I'm trying to load it into my Unity environment. I can view the .obj files outside of Unity okay (including using Preview, on Mac), and when I load the file into Unity **I *can* see the *preview* of the 3D model in the Inspector, no problem.**
However, I can't get the object to show in the scene itself. I've tried messing around with scaling, including 1000x and 0.001x, to no avail.
[Dropbox link to one of the .obj files](https://www.dropbox.com/s/b98tzyh3uubaqay/Tile_%2B011_%2B005.zip?dl=0)
Any ideas on what's going wrong? Thanks!
↧