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Add a 3D text imprint to an Object/Mesh, export as OBJ. Possible?

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I want a user to be able to add their own 3D text imprinted onto a 3D object in Unity, and be able to export that as a OBJ (including the newly added text imprint). No textures, just an edited OBJ. Is this possible in Unity? I know exporting OBJs is possible, but I'm not sure where to start with the other stuff. Any ideas? Would this be possible in an older version of Unity (with 3D Text)? I'm using 4.6 Pro. Thanks!

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