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Importing .obj Files From Adobe Dimension

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HI, Is anyone else using Adobe Dimension to create their 3D objects? I'm at the start of my Unity learning so decided to set myself the task of making Space Invaders. I want to use a 3D text object to display 'Game Over' - deliberately making things more difficult than they should be. I rendered the object in Dimension and exported a .obj file which is imported into Unity but it has only 'completed' the front face which is the wrong way round, i.e. with zero Y-axis rotation the object looks hollow, but with 180 degree Y-axis rotation the surface looks correct. I've attached two grabs to illustrate this. Does anyone know if there's an option in Unity to fill in the front face or do I need to change Dimension in some way? ![alt text][1] ![alt text][2] [1]: /storage/temp/165921-front-face-hollow-with-zero-deg-y-rotation.png [2]: /storage/temp/165922-front-face-complete-with-180-degree-y-rotation.png

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